Personal blog of Jack Casey.
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  • Space Arts!

    Posted on March 13th, 2009 beetlefeet No comments

    Here is some work I’m currently doing for my friend Paul at Black Lab Games.

    About 5 years ago Paul and I made a game called Defiance: Final Strike for PocketPC. I did the artwork and Paul did the code. It was/is a retro arcade space shooter with some objective based missions and lots of enemies as well as friendly ships.
    Black Lab are doing a remake of the game for current hardware so I’m redoing the artwork. Basically just taking my original designs from pixel art to much higher resolutions.

    The plan is:

    1. Minimal redesign. Only where it won’t translate or just plain sucks will I do much redesign.
    2. No angled lighting. In game the sprites will be rotated at runtime so any strong side/top/bottom lighting wont work.
    3. Make it look cool.

    To achieve the plan I went with a really colourful, cartoony style which matches the feel of the original game quite well (some crazy designs). I think they’re turning out pretty slick.

    Here are some before and after comparisons:

    High resolution remakes of old pixel art.

    High resolution remakes of old pixel art.

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