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	<title>beetlefeet.net &#187; hobbies</title>
	<atom:link href="http://www.beetlefeet.net/category/hobbies/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.beetlefeet.net</link>
	<description>Personal blog of Jack Casey.</description>
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		<title>G.Rid</title>
		<link>http://www.beetlefeet.net/2010/11/07/g-rid/</link>
		<comments>http://www.beetlefeet.net/2010/11/07/g-rid/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 03:48:03 +0000</pubDate>
		<dc:creator>beetlefeet</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hobbies]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[one button]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[python]]></category>

		<guid isPermaLink="false">http://www.beetlefeet.net/?p=144</guid>
		<description><![CDATA[Executable and source for G.Rid one button game.]]></description>
			<content:encoded><![CDATA[<p>Just cleaning up some loose ends: Here is the <a href="http://www.beetlefeet.net/wp-content/uploads/2010/11/GRid.zip">download</a> for G.Rid, a one button game. (Windows executable and python source.)</p>
<div id="attachment_99" class="wp-caption alignleft" style="width: 160px"><a href="http://www.beetlefeet.net/wp-content/uploads/2010/11/GRid.zip"><img class="size-thumbnail wp-image-99 " title="G.Rid" src="http://www.beetlefeet.net/wp-content/uploads/2010/01/gridss-150x150.jpg" alt="Check out it's majesy!" width="150" height="150" /></a><p class="wp-caption-text">Check out it&#39;s majesy!</p></div>
<p><a href="http://www.beetlefeet.net/2010/01/14/g-rid-1-button-game-entry/">A while back</a> I posted about my entry for a one button game competition called G.Rid. I said I&#8217;d post the game and source after the judging which I obviously never did.</p>
<p>Anyway I didn&#8217;t win (you&#8217;d have heard about that!) and only after playing a <a href="http://www.ninjadoodle.com/one-button-bob/">couple</a> <a href="http://www.ninjadoodle.com/one-button-arthur/">great</a> one button games recently I remembered/decided to finally post my one button game for all to see. So here it is! The source code is in the zip as well (uncommented, it was a limited time competition!)</p>
<p>The game is meant to be on the obfuscated side, where learning what is going on is a bit of the charm. That or I&#8217;m too lazy to add instructions. But the only key is space.</p>
<p>Note that the game is built as a windows executable, but if you&#8217;re a little techy you can install python and the required python libraries and run it from the source on any platform. (you might need to fiddle with the asset path&#8230;)</p>
<p><a href="http://www.beetlefeet.net/wp-content/uploads/2010/11/GRid.zip">Download</a></p>
]]></content:encoded>
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		<item>
		<title>Global GameJam Post Mortem</title>
		<link>http://www.beetlefeet.net/2010/02/01/global-gamejam-post-mortem/</link>
		<comments>http://www.beetlefeet.net/2010/02/01/global-gamejam-post-mortem/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 15:36:21 +0000</pubDate>
		<dc:creator>beetlefeet</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hobbies]]></category>
		<category><![CDATA[adventure game]]></category>
		<category><![CDATA[boredroom]]></category>
		<category><![CDATA[cartoon]]></category>
		<category><![CDATA[gamejam]]></category>
		<category><![CDATA[globalgamejam]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[python]]></category>

		<guid isPermaLink="false">http://www.beetlefeet.net/?p=122</guid>
		<description><![CDATA[Closing thoughts, lessons learned, thanks.]]></description>
			<content:encoded><![CDATA[<p>So I worked on a game with: <a href="http://www.facepocalypse.com/">Simon Boxer</a>, <a href="http://ellenjurik.wordpress.com/blog/">Ellen Jurik</a>, <a href="http://pve-blog.blogspot.com/">Brad Power</a>, Daniel Adams and Robert Barnett (get blogs guys! &gt;&lt;), with help from <a href="http://kranzky.rockethands.com/">Jason Hutchens</a> who splintered off early on to make a mini masterpiece: <a href="http://www.globalgamejam.org/2010/bogus-quest">Bogus Quest</a>.</p>
<p>We made &#8220;Bored Room&#8221; it&#8217;s available at <a href="http://www.globalgamejam.org/2010/bored-room">http://www.globalgamejam.org/2010/bored-room</a>.</p>
<div id="attachment_124" class="wp-caption aligncenter" style="width: 666px"><img class="size-full wp-image-124" title="How to get slug?" src="http://www.beetlefeet.net/wp-content/uploads/2010/02/Screenshot.png" alt="How to get slug?" width="656" height="516" /><p class="wp-caption-text">How to get slug?</p></div>
<p style="text-align: center;">
<p>Some things went wrong:</p>
<ul>
<li><strong>Tech</strong> &#8211; We decided before the jam to use flash (without any experience) and quickly found that getting it to do what we wanted (without reliable internet at one stage for docs and tutes) was too much effort. We slipped effortlessly into old habits and used <a href="http://www.pygame.org">pygame</a>. Note that this decision was made at like 20? 15? hours till deadline :/ Jason did the same but stuck with flash and succeeded with bells on so big props to him.</li>
<li><strong>Team size</strong> &#8211; While I think it helped us in the end (we got a lot of work done fast) the team size really caused some slowdown and friction when deciding on an idea. People are different, in a team people need to be unified. Sorry to everyone if I was a main offender in the struggle to get settled on something. I can be a tool like that :/</li>
<li><strong>Team size 2</strong> &#8211; As a large team it felt (at least I felt) like we had more to prove than a smaller team, this further hindered the choosing of an idea.</li>
<li><strong>Theme </strong>- The theme was a bit restrictive and early on we tried too hard to be too clever about it. We should have just used it to get ideas flowing and then been more relaxed about sticking to it.</li>
<li><strong>Multiplayer</strong> &#8211; We didn&#8217;t want to do a multiplayer game because it&#8217;s harder for people to play. I now think we should have said &#8220;Who cares? We can play it!&#8221; if we really wanted to do a multiplayer game.</li>
</ul>
<p>Overall I think I took it too seriously and worried too much. Not next time!</p>
<p>I also learned a dirty secret. Non-&#8217;programmers&#8217; are making <a href="http://www.globalgamejam.org/2010/sif-scrolling-free">kick-ass</a> <a href="http://www.globalgamejam.org/2010/mikeys-madness">games</a> with fantastic tools such as <a href="http://www.scirra.com/construct/">Construct</a>. *Shakes Fist* Put us programmers out of a job will ya?! But seriously I&#8217;m all about doing more making games and less making tech so I&#8217;ll definitely be checking construct and similar packages out in future. Are there any that can target flash?</p>
<p>I did ended up having good fun in the end and our team did some amazing work in a short time and produced a game that (albeit with some glitches) is fun and funny. Thanks heaps guys and gal in my team! Thanks also to <a href="http://handwrittennote.blogspot.com/">Anthony Sweet</a> who appeared miraculously with burgers and sundaes in our time of need and then vanished into delicious smoke. And thanks especially to <a href="http://entitycrisis.blogspot.com/">Simon Wittber</a> for setting it all up and being the loving father of gamejamming in perth!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>G.Rid &#8211; 1 button game entry.</title>
		<link>http://www.beetlefeet.net/2010/01/14/g-rid-1-button-game-entry/</link>
		<comments>http://www.beetlefeet.net/2010/01/14/g-rid-1-button-game-entry/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 16:06:50 +0000</pubDate>
		<dc:creator>beetlefeet</dc:creator>
				<category><![CDATA[computers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hobbies]]></category>
		<category><![CDATA[1 button]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamma 4]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[python]]></category>

		<guid isPermaLink="false">http://www.beetlefeet.net/?p=98</guid>
		<description><![CDATA[Well I just wrapped up my entry to Gamma 4 &#8211; 1 button game competition by adding the required gamepad support.
The game is called G.Rid and is just evolved from the idea that with 1 button and timing you can position crosshairs on a 2d playing field. It is a strange input mechanism but becomes [...]]]></description>
			<content:encoded><![CDATA[<p>Well I just wrapped up my entry to <a href="http://www.kokoromi.org/gamma4/">Gamma 4</a> &#8211; 1 button game competition by adding the required gamepad support.</p>
<p>The game is called G.Rid and is just evolved from the idea that with 1 button and timing you can position crosshairs on a 2d playing field. It is a strange input mechanism but becomes strangely intuitive after a while.</p>
<dl id="attachment_99" class="wp-caption aligncenter" style="width: 303px;"><img class="size-medium wp-image-99  " title="G.Rid" src="http://www.beetlefeet.net/wp-content/uploads/2010/01/gridss-293x300.jpg" alt="Check out its majesy!" width="293" height="300" /><br />
Check out its majesty!</dl>
<p>The gameplay could use a lot of tweaking and focus testing to get the difficulty and scoring right. I&#8217;ve also had some good suggestions from other <a href="www.rockethands.com">rockethands</a> that might improve the fun factor, but I think I&#8217;m about ready to wrap it up, submit it and move on. I&#8217;ve spent probably around 12-18 hours on it on around 4-5 sessions over 2-3 weeks (I should really track my time better).</p>
<p>Anyway I&#8217;m just waiting on confirmation that releasing the game to the public ahead of time isn&#8217;t against the rules, then I&#8217;ll stick it up here for people to get and have a go. I might also upload the source code for your perusal seeing as it&#8217;s &#8216;neatly&#8217; (lol) in one big file <img src='http://www.beetlefeet.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  (FYI the source is nothing to write home about, it&#8217;s interesting what corners you cut in a project like this.) It&#8217;s all python and pygame, as usual, bleh. Note to self, use new tech &#8211; excuse this time was that I had no internet for a lot of the time and pygame&#8217;s what I had handy.</p>
<p>PS: Would anyone here be particularly grateful for an osx or linux friendly version of the game? The built version is currently for windows but I should be able to knock something up for other OSes if people need.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Source engine pwned.</title>
		<link>http://www.beetlefeet.net/2009/03/24/source-engine-pwned/</link>
		<comments>http://www.beetlefeet.net/2009/03/24/source-engine-pwned/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 16:18:10 +0000</pubDate>
		<dc:creator>beetlefeet</dc:creator>
				<category><![CDATA[computers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hobbies]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[tf2]]></category>

		<guid isPermaLink="false">http://www.beetlefeet.net/?p=33</guid>
		<description><![CDATA[So after the 90th time of going insane from source engine games (tf2 this time) going batshit loco when you alt-tab or a chat window pops up or you have 2 monitors or ANYTHING I actually went looking for an answer, and found it.
Make a shortcut for the game.
Edit the shortcut and add the following [...]]]></description>
			<content:encoded><![CDATA[<p>So after the 90th time of going insane from source engine games (tf2 this time) going batshit loco when you alt-tab or a chat window pops up or you have 2 monitors or ANYTHING I actually went looking for an answer, and found it.<br />
Make a shortcut for the game.<br />
Edit the shortcut and add the following command line switches (except your monitor res ofc):</p>
<pre> -window 1920 1200 -noborder</pre>
<p>This does as you&#8217;d expect and runs the game in a borderless window. It might incur a small performance hit, but alt-tab is now instant.</p>
<p>Praise the gaming gods.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>I&#8217;ve decided to learn Go</title>
		<link>http://www.beetlefeet.net/2009/03/16/ive-decided-to-learn-go/</link>
		<comments>http://www.beetlefeet.net/2009/03/16/ive-decided-to-learn-go/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 00:10:15 +0000</pubDate>
		<dc:creator>beetlefeet</dc:creator>
				<category><![CDATA[hobbies]]></category>
		<category><![CDATA[board game]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[go]]></category>
		<category><![CDATA[learn]]></category>

		<guid isPermaLink="false">http://www.beetlefeet.net/?p=17</guid>
		<description><![CDATA[Lets learn Go!]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-18" title="go_board0" src="http://www.beetlefeet.net/wp-content/uploads/2009/03/go_board0.jpg" alt="go_board0" width="600" height="317" /></p>
<p>For anyone else wishing to embark a great starting place is this tutorial: <a href="http://playgo.to/interactive/">The Interactive Way to Go</a>.</p>
<p>Then you can play and spectate games online at: <a href="http://www.gokgs.com/">The KGS Go Server</a>. I&#8217;m guessing thats one of those trendy recursive acronyms.</p>
]]></content:encoded>
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