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	<title>beetlefeet.net &#187; game</title>
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	<link>http://www.beetlefeet.net</link>
	<description>Personal blog of Jack Casey.</description>
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		<title>G.Rid &#8211; 1 button game entry.</title>
		<link>http://www.beetlefeet.net/2010/01/14/g-rid-1-button-game-entry/</link>
		<comments>http://www.beetlefeet.net/2010/01/14/g-rid-1-button-game-entry/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 16:06:50 +0000</pubDate>
		<dc:creator>beetlefeet</dc:creator>
				<category><![CDATA[computers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hobbies]]></category>
		<category><![CDATA[1 button]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamma 4]]></category>
		<category><![CDATA[pygame]]></category>
		<category><![CDATA[python]]></category>

		<guid isPermaLink="false">http://www.beetlefeet.net/?p=98</guid>
		<description><![CDATA[Well I just wrapped up my entry to Gamma 4 &#8211; 1 button game competition by adding the required gamepad support.
The game is called G.Rid and is just evolved from the idea that with 1 button and timing you can position crosshairs on a 2d playing field. It is a strange input mechanism but becomes [...]]]></description>
			<content:encoded><![CDATA[<p>Well I just wrapped up my entry to <a href="http://www.kokoromi.org/gamma4/">Gamma 4</a> &#8211; 1 button game competition by adding the required gamepad support.</p>
<p>The game is called G.Rid and is just evolved from the idea that with 1 button and timing you can position crosshairs on a 2d playing field. It is a strange input mechanism but becomes strangely intuitive after a while.</p>
<dl id="attachment_99" class="wp-caption aligncenter" style="width: 303px;"><img class="size-medium wp-image-99  " title="G.Rid" src="http://www.beetlefeet.net/wp-content/uploads/2010/01/gridss-293x300.jpg" alt="Check out its majesy!" width="293" height="300" /><br />
Check out its majesty!</dl>
<p>The gameplay could use a lot of tweaking and focus testing to get the difficulty and scoring right. I&#8217;ve also had some good suggestions from other <a href="www.rockethands.com">rockethands</a> that might improve the fun factor, but I think I&#8217;m about ready to wrap it up, submit it and move on. I&#8217;ve spent probably around 12-18 hours on it on around 4-5 sessions over 2-3 weeks (I should really track my time better).</p>
<p>Anyway I&#8217;m just waiting on confirmation that releasing the game to the public ahead of time isn&#8217;t against the rules, then I&#8217;ll stick it up here for people to get and have a go. I might also upload the source code for your perusal seeing as it&#8217;s &#8216;neatly&#8217; (lol) in one big file <img src='http://www.beetlefeet.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  (FYI the source is nothing to write home about, it&#8217;s interesting what corners you cut in a project like this.) It&#8217;s all python and pygame, as usual, bleh. Note to self, use new tech &#8211; excuse this time was that I had no internet for a lot of the time and pygame&#8217;s what I had handy.</p>
<p>PS: Would anyone here be particularly grateful for an osx or linux friendly version of the game? The built version is currently for windows but I should be able to knock something up for other OSes if people need.</p>
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		<title>Short interactive game/poem by Daniel Benmergui</title>
		<link>http://www.beetlefeet.net/2009/05/07/short-interactive-fiction-by-daniel-benmergui/</link>
		<comments>http://www.beetlefeet.net/2009/05/07/short-interactive-fiction-by-daniel-benmergui/#comments</comments>
		<pubDate>Fri, 08 May 2009 04:02:32 +0000</pubDate>
		<dc:creator>beetlefeet</dc:creator>
				<category><![CDATA[computers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[web]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[poem]]></category>

		<guid isPermaLink="false">http://www.beetlefeet.net/?p=82</guid>
		<description><![CDATA[
This is the same guy who did I Wish I were the Moon and I Fell in Love with the Majesty of Colours.
I enjoyed this new one and am sure others will too. Also follow the link after the game to see some interesting monetisation strategies this guys has.
Today I Die.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://ludomancy.com/games/today.html"><img class="aligncenter" src="http://ludomancy.com/files/today.png" alt="" width="390" height="570" /></a><br />
This is the same guy who did <em>I Wish I were the Moon</em><strong> </strong>and <em>I Fell in Love with the Majesty of Colours</em>.</p>
<p>I enjoyed this new one and am sure others will too. Also follow the link after the game to see some interesting monetisation strategies this guys has.</p>
<p><a href="http://ludomancy.com/games/today.html">Today I Die</a>.</p>
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